How rebirths, super-rebirths, droid tiers, Flawless and base income fit together — and how to climb efficiently.
You earn credits from droids working in your base, buy and upgrade more droids, and rebirth to rank up. Each rebirth needs specific droid upgrades plus a credit cost. Once you reach rebirth 12 you can super-rebirth, which starts a new cycle with tougher requirements. There are four cycles; after the fourth you loop back to the first.
Each droid upgrades through Base → Gold → Diamond → Rainbow → Beskar, with income roughly doubling each step (and a big jump at Beskar). Flawless is a rare permanent variant that sits above Beskar and carries across every cycle. Because a higher tier satisfies any lower requirement, you only ever need the highest tier a cycle asks for — that's exactly what the tracker consolidates for you.
Droids come in Common, Rare, Epic, Legendary and Iconic rarities, and three types — Worker, Astromech, Battle — matching the three slot types in your base. A droid in its own slot type earns +10%. See the full value list.
A full base is 25 worker, 9 astromech and 5 battle slots. Beskar legendaries are the top earners but extremely hard to get; the best realistic filler is GUNRUNNER, which out-earns native epics in any slot. Full breakdown in the base guide.
Once you're past every rebirth that needed a droid, you can sell it for credits — just never sell a Flawless one. The tracker flags exactly which droids are safe to sell as you advance.
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